#pragma once 
#include "Main/stdafx.h"

class UserInfoLayer : public cocos2d::Layer
{
public:
	CREATE_FUNC(UserInfoLayer)

	virtual bool init();
	virtual void onEnterTransitionDidFinish();

	bool onTouchBegan(cocos2d::Touch *touch, cocos2d::Event *unused_event);

	virtual void onEnter();
	virtual void onExit();

	void touchEvent(cocos2d::Ref *pSender, cocos2d::ui::Widget::TouchEventType type);
private:
	Node*				layoutMain;
};
